NBA 2K21 Realistic Gameplay settings by Kyrie
NBA 2K21 Real Gameplay settings by Kyrie
Author's note
Try to make GS as close to the game style as possible.
I have been playing 2K for more than 10 years, and the officials are not so careful about player tendencies and game tendencies every time.
So that I will adjust the appropriate GS for myself every year.
In the past two years, NBA three-pointers have become more and more fierce. Many teams have gone from 20 three-pointers to 40 three-pointers.
Many GS players still refer to the previous feeling to adjust, which is relatively unreal.
This time, my GS used 10 minutes as a quarter, all with real shooting percentage.
The three-point inclination has been adjusted to 100, as much as possible to strengthen the player's tendency to take three-pointers, and greatly improve the three-point ability, so that everyone can feel Curry-style three-pointers!
But simply strengthening the GS's three-point tendency is still not enough to make the computer crazy to shoot three-pointers like in reality.
However, 2K is a game after all. For example, the three-point ability value is adjusted higher, and the difficult three-pointers of the stars may be scored, but the open three-pointers of the role players are correspondingly more accurate.
Therefore, the addition and subtraction of each value requires a certain competition to test.
A real list must find the G point of 2K. What does this G point mean?
For example, if you adjust the passing ability of GS to above 48, your long pass, and then press the pass button after the jump shot, these basically won't make mistakes. Everyone is a passing master, which is not true.
But if you adjust the passing ability of GS to below 40, your long pass, and then press the pass button after the take-off shot, these are basically mistakes, which is not true.
So in the 40-48 range, you have to slowly explore through the game. Paul occasionally makes long passes and makes long passes occasionally. This is the true G-spot.
Note: back up your settings first
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